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0 The 4 Different Types Of Interaction Design Systems

The 4 Different Types Of Interaction Design Systems

1. Parallel Workspaces

Lets users switch views to reach distinct sets of tools and information. Navigation is persistently available and is used when users perform a distinct sets of tasks.

2. Wizards and Tunnels

Leads the user through the interface step by step, doing tasks in a prescribed order. Users’ decisions affect later choices. Commonly used choices are often set as defaults.

Used when you’re designing a UI for a task that is long or complicated, and that will be novel for the user — it's not something that they do often or want much fine-grained control over.

3. The Organiser Workspace

Put side-by-side panels on the interface.

In one, show a set of items that the user can select at will; in the other, show the content of the selected item. Used when you’re presenting a list of objects, categories or actions and the user needs to get more detail.

4. Hub & Spoke

(Hierarchical menu) Users return to a central hub such as a main menu screen to transition from one activity to the next.

Use when you’re designing a UI where people will only want to complete a small number of tasks at any one time, such as telephone-based support, kiosks, cash machines and DVDs.

 

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